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000256_owner-lightwave@webcom.com_Sat Jul 15 02:05:31 1995.msg
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1995-08-06
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From: rlhomme@pb.net (Richard L'Hommedieu)
Message-Id: <20f9508f.6dddc-rlhomme@pb.net>
Subject: Re: parenting to bones...
In-Reply-To: <Pine.3.89.9507131800.E10887-0100000@granite.sentex.net>
(from Adrian Onsen <aonsen@sentex.net>)
(at Thu, 13 Jul 1995 18:46:19 -0400 (EDT))
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To: aonsen@sentex.net
Cc: lightwave@webcom.com
Date: Thu, 13 Jul 95 21:26:43 +0200
Organization: LONG ISLAND MEDIA GROUP
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Hello Adrian (Adrian Onsen)
>
>
> Is it possible to parent a object or a light to a bone?!? or v=
ice
>versa? I'm making an animation right now, and I'm using bones to anim=
ate
>a lamp, and the head of the lamp moves all over the place, controlled =
by
>bones... I would like to parent a spot light to where the lightbulb is
>inside the head of the lamp.... Is that possible? Or do I have to do i=
t
>all by hand?!?
>
>
> Adrian Onsen
> aonsen@sentex.net
>
>--
>Adrian Onsen <aonsen@sentex.net> sent this message.
>To Post a Message : lightwave@webcom.com
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>
You cannot parent a light to a bone ... but since bones exist in a obje=
ct
you can parent the light to the object. Once parented you can place the=
=20light
where you want it and it will follow the objects movements(including th=
e
bone displacement)
Good luck
Rich
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--
rlhomme@pb.net (Richard L'Hommedieu) sent this message.
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